
Danja [koala] Vasiliev download CV odt or pdf
I [sort of] like computers, these machines that do almost everything for us, yet not asking what we actually want. I like to break them open and use the insides for making other things, most of the times other computers. I'm excited about giving old hardware new roles and characters. Leaking capacitors and naked microchips are the toys of my days...
It seems important to me to bring and explain to people how easy it is actually to confuse or sabotage established systems, what can be the [dis]advantage of [mis]using computers or computer softwares and what consequences and surprises we can expect from the growing popularity of technological innovations.
Feel free to leave a line in my... GUESTBOOK! (it's from 2001, mostly contains naughty stuff)


m/e/m/e 2.0 is a mechanical web-site that mimics and memes[*] consumer oriented and alienated web 2.0 web-sites. the machine is built using misc computer parts, mostly CDROM drives (28), and represents an ultimate recycling effort in contemporary hardware art. media industry gets to show us the guts of the technology it enslaves, be it physical or illusionary. m/e/m/e 2.0 mixes up the positions taken by the media devices - CDROMs become files, files turn into circuit boards - after the decade of web fetishism comes the age of postinteractive materializm.
travelling between venues and exhibitions m/e/m/e 2.0 changes its IP address and power source but the message it carries remains the same - let's bring machines into the world of people instead of living second (hand) lifes in the world of machines.
'Master/slave' proposes an experience of taking control on another person by physically connecting to his/her immaterial image. The image represents a person who interacted with the installation before and by doing so left snapshots in the system. By pulling the strings you can play a puppet of your predecessor and see how your own moves are influenced by your on-screen opponent. The process is a continuous progression and over/inter -layering of mutual intercourse (intercommunication), after all - among the real people.
By using ropes attendee's body gets connected to a set of sensors. Each 'sensor' is a modified computer mouse (HID) made to track the direction, strength and velocity of the movements. All of them work independently, continuously feeding 5-dimensional array of data-streams into a PC hidden under the stage. Software set, consisting of few PD (pdp&GEM) patches communicates via OSC to a Python script (thanks StK!), calculating the image sequence and taking new video snapshots at the same time.
fetch the video presentation (xvid, 18mb)A baroque frame plus the insides of an old iBook. I called it "Sur-veinness", something which doesn't really make sense. This thing watches you with it's 'eye' and displays the results on the screen, so basically you watch yourself. All seeing eye of Big Brother tomorrow in 1984... Just how it happens in cities, offices, on highways and shared apartments...
I'm not paranoid, not at all, just don't like when security guys in shops ask me to open my backpack.
Open-source built, open-soul made, open-world minded. These days Linux runs great on PPC and Gentoo is a great distribution.

Imagine a dark room, some light comes from the gap under the door or the curtained window. You can barely see anything. The room looks like a small apartment, i.e. Has a couch, TV, stereo system, washing machine in the corner, etc. There is also a table with a light on it and a laptop. There is no electricity, none of the mentioned appliances work, except the laptop which incidentally runs on batteries. You come in, turn on the laptop, catch the wireless domestic network and proceed to the Internet. The first banner you see - and the controlling computer; which you haven't really noticed at first in the corner of the room, clicks on and gives some electricity. It gives just barely enough power to turn on the lamp on the desk.

We rarely ever think of it, but in fact every ad-banner we load while browsing the Internet works for it's owner. No matter whether we click on it or not, or simply don't pay attention altogether - once it's on our screen, a tiny counter somewhere on a taiwanese web-server "clicks" and converts counts into more and more currency. Monetary currency. And what did we do? We just helped it happen. In other words - everyday we work an unconscious job - jobs that "business" minded guys want us to commit to, in exchange for the "information" they provide.
Of course I'm not blaming owners of homepages or web-blogs. I'm more concerned about those monstrous corporate minded web-sites that solely function as a place that gathers freely available information and "feeds" it to community afterwards.
"Poweronoff online" is a project that will help internet users get even. It might not make the information free but can at least show us how unfair internet business often is. Being properly implemented in "real life", it can even help people live those free lives.
The system counts every appearance of an advertisement (also known as banners) on the particular web page you are browsing at the time and "converts" it; not into cash, but into something else, more-or less material - to electrical power. The power from the wall plug is something in this "computer age" we are always happy to get; of course not for free, but it "feels" free since we are so used to watching commercials without any sensible feedback.
One loaded banner equals to one "point". Each point is equivalent to 10 Watts/hours of energy that you receive. In theory, a day of ordinary browsing can keep your apartment lit, wash your cloth and charge your laptop. It may even provide really free access to the information since you won't spend any extra money on paying bills for the electricity your computer devices consume and can even compensate the costs of broadband internet connection. Of course, the energy isn't generated by the banners themselves, there must be a convention established between ad-banner networks and you local electricity provider. But let's leave this fact as it is since the idea is more aimed to the principal aspect of the subject.
One banner won't really give you much power, let's say it gives 10 Watts per hour, which means your desk light will work for about an hour. But on the Internet we see many more banners than just one. We see thousands of them per day. The further you browse, the higher the counter on the "metal box" goes. You decide for yourself, what to use the energy for, or maybe the box can even help you decide. Once you reach 100W level - the television goes on. Another hundred makes the laundry machine start cleaning your cloths, and so on. And yes, I forgot the main important part - your portable computer charges, which gives you the ability to keep on watching banners and powering up the environment. "Poweronoff online" represents an utopian model of future human life, when everything, including even powering up your living environment is done via using global Net. What I propose in the project is fair relation between internet users and IT companies, in particular ad-banner exchange networks. The question I'm rising is - why are we helping the "ad" machine to run (and to enrich their owners) and not getting anything in return?
Wouldn't it be nice to get, let's say, a Watt of electricity for each commercial we saw or clicked on the Internet? The system is keeping eye on the local network traffic and counts every ad related URL passing through as a hit which immediately impacts on the surroundings; more banners you see - more power your space gets. First, the lamp on your desk gets lit, then the laptop you are using starts to charge. "The power" can be accumulated - you can hit "refresh" in your browser and get enough current to watch some TV or maybe even do your laundry. Each "appliance" is accompanied with a light which saturates the experience of adjusting your real ambiance situation via immaterial actions.










The project begun about three years ago as an ICQ bot that would reply anyone on its contact list with "synthetic", artificially generated answers. The core of the system consisted of an Open Source Artificial Intelligence engine called "MegaHal" and simple ICQ interface module. The interesting thing about that mechanism is that the bot is not just randomly answering with any "hardcoded" sentence that comes to its "mind" but it is actually learning from each conversation. "Markov's" language learning model used in Megahal constructs its own dictionary and the way words are used is memorized as well. Since this artificial brain initially comes empty, - the users have the full power to teach it in any possible way, create an intelligence related only to its own context, based on the evidence it encounters while conversing with the user.